![]() | 1. Programming in Objective-C 2.0
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![]() | 2. Head First Design Patterns
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![]() | 3. Design patterns: Elements of reusable object-oriented software
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![]() | 4. Javascript: The Definitive Guide
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![]() | 5. Agile Estimating And Planning
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![]() | 6. Patterns of Enterprise Application Architecture
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![]() | 7. Troubleshooting Oracle Performance
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![]() | 8. Theory of Fun for Game Design
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![]() | 9. C# 3.0 Design Patterns
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![]() | 10. Effective Java
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